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Enum SyncActiveOption

Syntax
public enum SyncActiveOption

Fields

DoNothing

Do nothing - leave the game object in its current state.

Declaration
DoNothing = 0

SyncWithServer

Synchronize the active state of the game object with the server's state.

Declaration
SyncWithServer = 1

ForceEnable

Force-enable the game object, even if the server's version is disabled.

Declaration
ForceEnable = 2