Enum SyncActiveOption
Syntax
public enum SyncActiveOption
Fields
DoNothing
Do nothing - leave the game object in its current state.
Declaration
DoNothing = 0
SyncWithServer
Synchronize the active state of the game object with the server's state.
Declaration
SyncWithServer = 1
ForceEnable
Force-enable the game object, even if the server's version is disabled.
Declaration
ForceEnable = 2