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Class HeadlessFrameLimiter

Inheritance
System.Object
Syntax
public class HeadlessFrameLimiter : MonoBehaviour

Fields

serverTickRate

Server Update frequency, per second. Use around 60Hz for fast paced games like Counter-Strike to minimize latency. Use around 30Hz for games like WoW to minimize computations. Use around 1-10Hz for slow paced games like EVE.

Declaration
public int serverTickRate

Methods

Start()

Set the frame rate for a headless server.

Declaration
public void Start()