Class HeadlessFrameLimiter
Inheritance
System.Object
Syntax
public class HeadlessFrameLimiter : MonoBehaviour
Fields
serverTickRate
Server Update frequency, per second. Use around 60Hz for fast paced games like Counter-Strike to minimize latency. Use around 30Hz for games like WoW to minimize computations. Use around 1-10Hz for slow paced games like EVE.
Declaration
public int serverTickRate
Methods
Start()
Set the frame rate for a headless server.
Declaration
public void Start()