Interface IAddLateEventUnity
Event that can only run once, adding handler late will it invoke right away
Syntax
public interface IAddLateEventUnity : IAddLateEvent
Methods
AddListener(UnityAction)
Declaration
void AddListener(UnityAction handler)
Parameters
Type | Name | Description |
---|---|---|
UnityAction | handler |
RemoveListener(UnityAction)
Declaration
void RemoveListener(UnityAction handler)
Parameters
Type | Name | Description |
---|---|---|
UnityAction | handler |