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Class BoolAddLateEvent

Inheritance
System.Object
Mirage.Events.AddLateEventBase
Mirage.Events.AddLateEvent<System.Boolean>
Mirage.Events.AddLateEventUnity<System.Boolean, Mirage.Events.BoolUnityEvent>
Inherited Members
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Mirage.Events.AddLateEventUnity<System.Boolean, Mirage.Events.BoolUnityEvent>.AddListener(UnityAction<System.Boolean>)

Mirage.Events.AddLateEventUnity<System.Boolean, Mirage.Events.BoolUnityEvent>.RemoveListener(UnityAction<System.Boolean>)

Mirage.Events.AddLateEventUnity<System.Boolean, Mirage.Events.BoolUnityEvent>.Invoke(System.Boolean)

Mirage.Events.AddLateEventUnity<System.Boolean, Mirage.Events.BoolUnityEvent>.RemoveAllListeners()

Mirage.Events.AddLateEvent<System.Boolean>._arg0

Mirage.Events.AddLateEvent<System.Boolean>.AddListener(System.Action<System.Boolean>)

Mirage.Events.AddLateEvent<System.Boolean>.RemoveListener(System.Action<System.Boolean>)

Mirage.Events.AddLateEvent<System.Boolean>.Invoke(System.Boolean)

Mirage.Events.AddLateEventBase.HasInvoked

Mirage.Events.AddLateEventBase.MarkInvoked()

Mirage.Events.AddLateEventBase.Reset()

Syntax
[Serializable]
public class BoolAddLateEvent : AddLateEventUnity<bool, BoolUnityEvent>, IAddLateEventUnity<bool>, IAddLateEvent<bool>