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Class DisconnectAddLateEvent

Event fires from a when it fails to connect to the server

Inheritance
System.Object
Mirage.Events.AddLateEventBase
Mirage.Events.AddLateEvent<Mirage.ClientStoppedReason>
Mirage.Events.AddLateEventUnity<Mirage.ClientStoppedReason, Mirage.Events.DisconnectEvent>
Inherited Members
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Mirage.Events.AddLateEventUnity<Mirage.ClientStoppedReason, Mirage.Events.DisconnectEvent>.AddListener(UnityAction<Mirage.ClientStoppedReason>)

Mirage.Events.AddLateEventUnity<Mirage.ClientStoppedReason, Mirage.Events.DisconnectEvent>.RemoveListener(UnityAction<Mirage.ClientStoppedReason>)

Mirage.Events.AddLateEventUnity<Mirage.ClientStoppedReason, Mirage.Events.DisconnectEvent>.Invoke(Mirage.ClientStoppedReason)

Mirage.Events.AddLateEventUnity<Mirage.ClientStoppedReason, Mirage.Events.DisconnectEvent>.RemoveAllListeners()

Mirage.Events.AddLateEvent<Mirage.ClientStoppedReason>._arg0

Mirage.Events.AddLateEvent<Mirage.ClientStoppedReason>.AddListener(System.Action<Mirage.ClientStoppedReason>)

Mirage.Events.AddLateEvent<Mirage.ClientStoppedReason>.RemoveListener(System.Action<Mirage.ClientStoppedReason>)

Mirage.Events.AddLateEvent<Mirage.ClientStoppedReason>.Invoke(Mirage.ClientStoppedReason)

Mirage.Events.AddLateEventBase.HasInvoked

Mirage.Events.AddLateEventBase.MarkInvoked()

Mirage.Events.AddLateEventBase.Reset()

Syntax
[Serializable]
public class DisconnectAddLateEvent : AddLateEventUnity<ClientStoppedReason, DisconnectEvent>, IAddLateEventUnity<ClientStoppedReason>, IAddLateEvent<ClientStoppedReason>