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Class AddLateEventUnity

An event that will invoke handlers immediately if they are added after has been called

Inheritance​
System.Object
Mirage.Events.AddLateEventBase
Mirage.Events.AddLateEvent
Inherited Members​
Show

Mirage.Events.AddLateEvent.OnDestroyCleanup()

Mirage.Events.AddLateEventBase.HasInvoked

Mirage.Events.AddLateEventBase.MarkInvoked()

Mirage.Events.AddLateEventBase.Reset()

Syntax​
[Serializable]
public sealed class AddLateEventUnity : AddLateEvent, IAddLateEventUnity, IAddLateEvent

Methods​

AddListener(UnityAction)​

Declaration​
public void AddListener(UnityAction handler)
Parameters​
TypeNameDescription
UnityActionhandler

RemoveListener(UnityAction)​

Declaration​
public void RemoveListener(UnityAction handler)
Parameters​
TypeNameDescription
UnityActionhandler

Invoke()​

Declaration​
public override void Invoke()

RemoveAllListeners()​

Remove all non-persisent (ie created from script) listeners from the event.

Declaration​
public void RemoveAllListeners()