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Mirage.Authentication

Classes

AuthenticatorSettings

NetworkAuthenticator

NetworkAuthenticator<T>

PlayerAuthentication

Structs

AuthMessage

Wrapper message around auth message sent by a

This type is used to that it can be receive before player is authenticated. ALl AuthMessage will be handled by an Authenticator instead of the normal message handler

AuthSuccessMessage

AuthenticationResult

Result from Authentication, Use static methods to create new instance

Interfaces

IAuthenticationDataWrapper

Auth data might be a wrapper around another Authenticator's data. In that case should check if data is T or if it is IDataWrapper

INetworkAuthenticator