Mirage.Authentication
Classes
AuthenticatorSettings
NetworkAuthenticator
NetworkAuthenticator<T>
PlayerAuthentication
Structs
AuthMessage
Wrapper message around auth message sent by a
This type is used to that it can be receive before player is authenticated. ALl AuthMessage will be handled by an Authenticator instead of the normal message handler
AuthSuccessMessage
AuthenticationResult
Result from Authentication, Use static methods to create new instance
Interfaces
IAuthenticationDataWrapper
Auth data might be a wrapper around another Authenticator's data. In that case should check if data is T or if it is IDataWrapper